User:ED Senne: Difference between revisions

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**Initial shot replaced by a quick reload of the blaster that deals no damage, similar to Lu readying the [[Spear's Descent]] skill. The blaster will remain hovering next to you for the duration and can be fired at any point while not under attack.
**Initial shot replaced by a quick reload of the blaster that deals no damage, similar to Lu readying the [[Spear's Descent]] skill. The blaster will remain hovering next to you for the duration and can be fired at any point while not under attack.
**'''Demon Bullet''' effect replaced with '''Standby Skill''' designation.
**'''Demon Bullet''' effect replaced with '''Standby Skill''' designation.
***Only loads 1 bullet.
***Using Switching and Combination Skills increases explosion radius by 5% up to 5 times.
***Using Switching and Combination Skills increases explosion radius by 5% up to 5 times.
***At max stacks, Demon Bullet will follow the path.
***At max stacks, Demon Bullet will follow the path.
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*Empowered trait changed to Absorbing
*Empowered trait changed to Absorbing
*Chain effect from [[Fantasy Impromptu - 1st Movement]] changed to: Leave a shadow behind that performs the skill in your stead. (See: [[Phantom Dance]])
*Chain effect from [[Fantasy Impromptu - 1st Movement]] changed to: Leave a shadow behind that performs the skill in your stead. (See: [[Phantom Dance]])
|-
|- style="background-color:#ffd782"
| width="40" | [[File:Noblesse12.png]]  
| width="40" | [[File:Noblesse12.png]]  
| align="center"  width="150" | '''[[Swift Smash]]'''
| align="center"  width="150" | '''[[Swift Smash]]'''
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|
*N/A
*Switched unlock level with [[Soul Sigil]].
*Critical trait replaced with Powerful
|- style="background-color:#82ff9b"
|- style="background-color:#82ff9b"
| width="40" | [[File:DescentSpear1.png]]  
| width="40" | [[File:DescentSpear1.png]]  
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*Added effect so Switching Skills restore the standby character's MP by 10% of the skill cost on successful hit.
*Added effect so Switching Skills restore the standby character's MP by 10% of the skill cost on successful hit.
|}
=== Innocent (Mod) ===
{| class="related-skills no-div" border="1" style="border-collapse: collapse;" cellpadding="5"
|- style="background-color:#ffd782"
| width="40" | {{Force|Royalguard6.png}}
| align="center"  width="150" | '''[[Eschaton/ModA|[Mod] Eschaton]]'''
|
*Gains the same Chain Skill benefit as normal Eschaton
|- style="background-color:#82ff9b"
| width="40" | {{Force|Noblesse10.png}}
| align="center"  width="150" | '''[[Shadow/ModA|[Mod] Shadow]]'''
|
*Increased Defense Decrease debuff duration: 3 → 10 seconds
|- style="background-color:#ffd782"
| width="40" | {{Force|NBTrans3.png}}
| align="center"  width="150" | '''[[Magdonic Cannon/ModA|[Mod] Magdonic Cannon]]'''
|
*Cannonball continues traveling forward without stopping.
|- style="background-color:#82ff9b"
| width="40" | {{Force|Noblesse09.png}}
| align="center"  width="150" | '''[[Shadow Bolt/ModA|[Mod] Shadow Bolt]]'''
|
*Ignores defense by 70%. (30% in PvP)
*Removed Noblesse Oblige effect, already affected by passive itself.
|- style="background-color:#ff8293"
| width="40" | {{Force|Noblesse12.png}}
| align="center"  width="150" | '''[[Swift Smash/ModA|[Mod] Swift Smash]]'''
|
*Skill deleted.
|- style="background-color:#a585ff"
| width="40" | {{Force|Noblesse13.png}}
| align="center"  width="150" | '''[Mod] Soul Sigil'''
|
*New skill added:
**Spirit Body buff only applies to self.
**Does not fire projectiles, Casting Strike damage higher than normal version.
**Consume 1 '''Gathered Soul''' every second to recover 1 Combination Gauge.
**Duration: 10 seconds.
|- style="background-color:#ffd782"
| width="40" | {{Force|Royalguard7(New).png}}
| align="center"  width="150" | '''[[Demonic Breath/ModA|[Mod] Demonic Breath]]'''
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*Flame hitbox made consistent throughout.
|- style="background-color:#a585ff"
| width="40" | {{Force|Noblesse05.png}}
| align="center"  width="150" | '''[[Twilight Judgment/ModA|[Mod] Twilight Judgment]]'''
|
*Skill features changed to match normal version:
**Standby Skill: Summons blaster that hovers near the active character, can be fired at any point.
**'''Demon Bullet''' acts the same as it does now otherwise.
**Duration: 40 seconds (same as Enhanced base)
|}
|}

Latest revision as of 01:11, 21 January 2023

Please give me a big target in Free Training...


About Me

  • Works on skill pages as classes get revamped or released. Will level new characters just to test mechanics, hit counts or other skill interactions.
  • Also very lazy so the above may or may not apply all the time.
  • Ishtar!Lu is waifu.

Lu/Ciel Wishlist

  • Nerf

  • Adjustment

  • Buff

  • Rework

Base

Royal Guard

Noblesse

Noblesse: Transcendent

Innocent

Innocent (Mod)