Revolver Cannon - HE Bomb: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Revolver Cannon - HE Bomb}}
<div style="float: right;">{{#ev:youtube|SchwMQv-a_w|400}}</div>
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:RevCannon.png]]  
| [[Image:RCHE.png]]  
| '''[Special Active]''' Raven readies his Nasod Arm and fires 4 fire bullets towards his enemies. <br>Overheating will fire 2 extra bullets. <br>
| {{SkillType|SA|S}} Fire consecutive exploding firebombs from your Nasod hand.
Unlike it's other counterpart:[[Revolver Cannon - Original Piercing Ammo]], bullets from this skill cannot pierce. However they do more damage.
|-
|
| {{SkillText|Overheat}}
|}
|}
<br>
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! Class          !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
| [[Weapon Taker]] || Lv. 20 || 35            || 3                || [[Revolver Cannon]]
|}
<br>
<br>
== Requirements ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="2" rowspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
! colspan=2 | Initial Shots !! rowspan=2 | Final Shot
|-
! Initial Shots !! Final Shot !! Normal !! Overheat
|-
| align="left" | 1 || rowspan="2" | 35 || 421% || 842% || rowspan=21 | 3 || rowspan=21 | 5 || rowspan=21 | 1 || rowspan="21" | 150 MP || rowspan="21" | 9 Seconds
|-
| align="left" | 2 || 435% || 869%
|-
| align="left" | 3 || 36 || 448% || 897%
|-
| align="left" | 4 || 39 || 462% || 924%
|-
| align="left" | 5 || 42 || 476% || 951%
|-
| align="left" | 6 || 45 || 489% || 979%
|-
| align="left" | 7 || 48 || 503% || 1006%
|-
| align="left" | 8 || 51 || 517% || 1034%
|-
| align="left" | 9 || 54 || 530% || 1061%
|-
| align="left" | 10 || 57 || 544% || 1088%
|-
| align="left" | 11 || 60 || 558% || 1116%
|-
| align="left" | 12 || 63 || 572% || 1143%
|-
| align="left" | 13 || 66 || 585% || 1170%
|-
| align="left" | 14 || 69 || 599% || 1198%
|-
| align="left" | 15 || 72 || 613% || 1225%
|-
| align="left" | 16 || 75 || 626% || 1252%
|-
| align="left" | 17 || 78 || 640% || 1280%
|-
| align="left" | 18 || 81 || 654% || 1307%
|-
| align="left" | 19 || 84 || 667% || 1335%
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
| align="left" | 20 (M) || 87 || 681% || 1362%
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Level Required'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Used Per Level'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''[http://elwiki.net/babel/?p=605 Another Select]'''</center>
|-
|-
|[[Weapon Taker]]
| align="left" | 21 || -* || 695% || 1389%
| align=center {{!}} Lv.20
| align=center {{!}} 35
| align=center {{!}} 3
| align=center {{!}} [[Revolver Cannon - Original Piercing Ammo]]
|}
|}
<br>
== [[Skill Notes|Skill Note]] ==
'''Name:''' Burst Revolving / (버스트 리볼빙)


'''Description:''' MP cost increased by 10% and fires 1 extra bullet when using overheat.
<br>
<br>
== Skill Information ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Tips and Details ==
*Overheating will allow you to fire 2 additional bullets.
**Overheat damage is taken from both shots.
*Unlike its counterpart [[Revolver Cannon]], bullets from this skill cannot pierce. However, they will do more damage.
*At level 14, this skill can deal roughly 4,193% Magical Damage with '''Overheat'''
*Each bullet will create an explosion that will deal damage to any targets within range.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*'''Revolver Cannon - HE Bomb''' added.
|-
| 11/07/2013 || 02/12/2014 || align="left" |
*{{buff|MP usage reduced from 200 to 150.}}
*{{buff|Explosion radius increased.}}
*{{nerf|Cooldown increased by 1 second.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 11/06/2014 || 04/29/2015 || align="left" |
*{{buff|When using overheat, you can cancel during the final motion.}}
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''Skill Level'''
| 08/06/2015 || 01/13/2016 || align="left" |  
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''Level Required'''
*'''Revolver Cannon - HE Bomb''' deleted.
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" colspan="2" | '''Damage'''
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''MP Usage'''
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" rowspan="2" | '''Cooldown'''
|-align="center"
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" |'''Inital Shots'''
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey" |'''Final Shot'''
|-align="center"
| align="left" | 1
| 35
| 476% x3 <br>(Overheat x5)
| 953%
| rowspan=20 | 200 MP
| rowspan=20 | 10 Seconds
|-align="center"
| align="left" | 2
| 35
| 491% x3 <br>(Overheat x5)
| 984%
|-align="center"
| align="left" | 3
| 36
| 507% x3 <br>(Overheat x5)
| 1015%
|-align="center"
| align="left" | 4
| 39
| 522% x3 <br>(Overheat x5)
| 1046%
|-align="center"
| align="left" | 5
| 42
| 538% x3 <br>(Overheat x5)
| 1077%
|-align="center"
| align="left" | 6
| 45
| 553% x3 <br>(Overheat x5)
| 1108%
|-align="center"
| align="left" | 7
| 48
| 569% x3 <br>(Overheat x5)
| 1139%
|-align="center"
| align="left" | 8
| 51
| 584% x3 <br>(Overheat x5)
| 1179%
|-align="center"
| align="left" | 9
| 54
| 600% x3 <br>(Overheat x5)
| 1201%
|-align="center"
| align="left" | 10
| 57
| 615% x3 <br>(Overheat x5)
| 1232%
|-align="center"
| align="left" | 11
| 60
| 631% x3 <br>(Overheat x5)
| 1263%
|-align="center"
| align="left" | 12
| 63
| 646% x3 <br>(Overheat x5)
| 1294%
|-align="center"
| align="left" | 13
| 66
| 662% x3 <br>(Overheat x5)
| 1325%
|-align="center"
| align="left" | 14
| ??
| ??%
| ??%
|-align="center"
| align="left" | 15
| ??
| ??%
| ??%
|-align="center"
| align="left" | 16
| ??
| ??%
| ??%
|-align="center"
| align="left" | 17
| ??
| ??%
| ??%
|-align="center"
| align="left" | 18
| ??
| ??%
| ??%
|-align="center"
| align="left" | 19
| ??
| ??%
| ??%
|-align="center"
| align="left" | 20 (M)
| ??
| ??%
| ??%
|}
|}
<br>
<br>
<tabber>
NA=
{{WTSkills}}
|-|
KR=
{{WTSkillsKR}}
</tabber>


[[Category:Weapon Taker Skills]]
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=리볼버 캐논 - HE탄    |KRName=Revolver Cannon - HE Bomb
|CN=左轮火炮 - HE弹 |CNName=Revolver Cannon - HE Bomb
|ES=Cañón giratorio - Disparo explosivo  |ESName=Spinning Cannon - Explosive Shot
|FR=Canon-revolver - Projectile explosif |FRName=Revolver Cannon - Explosive Projectile
|UK=Revolver Cannon - Explosive Shot
}}
<br>
 
[[Category: Strength Skills]][[Category: Special Active Skills]][[Category:Deleted Skills]]

Latest revision as of 10:49, 31 August 2022

[Special Active: Strength]
Fire consecutive exploding firebombs from your Nasod hand.
Overheat
  • Uses HP to increase.
  • Activate by repeated presses of the skill key.
  • Attack power +5% for 10 seconds.


Requirements

Class Master Level Required SP Cost per Level Alternative
Weapon Taker Lv. 20 35 3 Revolver Cannon


Skill Information

Skill Level Level Required Damage (Magical) Max Hits MP Usage Cooldown
Initial Shots Final Shot
Initial Shots Final Shot Normal Overheat
1 35 421% 842% 3 5 1 150 MP 9 Seconds
2 435% 869%
3 36 448% 897%
4 39 462% 924%
5 42 476% 951%
6 45 489% 979%
7 48 503% 1006%
8 51 517% 1034%
9 54 530% 1061%
10 57 544% 1088%
11 60 558% 1116%
12 63 572% 1143%
13 66 585% 1170%
14 69 599% 1198%
15 72 613% 1225%
16 75 626% 1252%
17 78 640% 1280%
18 81 654% 1307%
19 84 667% 1335%
20 (M) 87 681% 1362%
21 -* 695% 1389%


Skill Note

Name: Burst Revolving / (버스트 리볼빙)

Description: MP cost increased by 10% and fires 1 extra bullet when using overheat.

Tips and Details

  • Overheating will allow you to fire 2 additional bullets.
    • Overheat damage is taken from both shots.
  • Unlike its counterpart Revolver Cannon, bullets from this skill cannot pierce. However, they will do more damage.
  • At level 14, this skill can deal roughly 4,193% Magical Damage with Overheat
  • Each bullet will create an explosion that will deal damage to any targets within range.


Updates

Date Changes
KR NA
06/27/2013 11/06/2013
  • Revolver Cannon - HE Bomb added.
11/07/2013 02/12/2014
  • MP usage reduced from 200 to 150.
  • Explosion radius increased.
  • Cooldown increased by 1 second.
  • Damage decreased.
11/06/2014 04/29/2015
  • When using overheat, you can cancel during the final motion.
08/06/2015 01/13/2016
  • Revolver Cannon - HE Bomb deleted.


Alternative Names

Server Name Translation
South Korea 리볼버 캐논 - HE탄 Revolver Cannon - HE Bomb
China (Simplified Chinese) 左轮火炮 - HE弹 Revolver Cannon - HE Bomb
Spain Cañón giratorio - Disparo explosivo Spinning Cannon - Explosive Shot
France Canon-revolver - Projectile explosif Revolver Cannon - Explosive Projectile
United Kingdom Revolver Cannon - Explosive Shot