Template:SkillText: Difference between revisions

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*MP consumption ↓ MP gains ↑ when Vitality is activated
*MP consumption ↓ MP gains ↑ when Vitality is activated
   | RuneSkills=*Rune Skills: [[Lodestar]], [[Fire Rune]], [[Enchant Dash]], [[Luna Blade]] ([[Luna Blade/ModA|A]]), [[Rune Field]], [[Splash Explosion]] ([[Splash Explosion/ModA|A]]), [[Triple Saber]], [[Extreme Rune Buster]] ([[Extreme Rune Buster/ModA|A]])
   | RuneSkills=*Rune Skills: [[Lodestar]], [[Fire Rune]], [[Enchant Dash]], [[Luna Blade]] ([[Luna Blade/ModA|A]]), [[Rune Field]], [[Splash Explosion]] ([[Splash Explosion/ModA|A]]), [[Triple Saber]], [[Extreme Rune Buster]] ([[Extreme Rune Buster/ModA|A]])
}}<noinclude>
}}<noinclude>q
== Aisha ==
== Aisha ==
</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
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'''[[Core Release|{{color|#FF4444|Core Activation Skill}}]]'''
'''[[Core Release|{{color|#FF4444|Core Activation Skill}}]]'''
*Successful attack made during Awakening will activate the Core Attack.
*Successful attack made during Awakening will activate the Core Attack.
  | QueensCall=
[[Queen's Potential|{{Color|#FF85CA|[Queen's Call - {{#switch: {{{2|}}}|All=Sentry, Oberon, Ophelia|Oberon=Oberon|Ophelia=Ophelia}}]|b=1}}]]
*Summoned {{#switch: {{{2|}}}|All=Sentry, Oberon, Ophelia|Oberon=Oberon|Ophelia=Ophelia}} activates the skill.
   | ForceField =
   | ForceField =
{{color|#33FFFF|'''Force Field Skill'''}}
{{color|#33FFFF|Force Field Skill|b=1}}
*{{#switch:{{{2|}}}
*{{#switch:{{{2|}}}
     | EnergyNeedles=When Amplify Field, Spectrum Field, Reactive Field are activated, electric needles damage and size increase.
     | EnergyNeedles=When Amplify Field, Spectrum Field, Reactive Field are activated, electric needles damage and size increase.
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}}
}}
}}<noinclude>
}}<noinclude>
== Chung ==
== Chung ==
</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
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*Damage increased by 1.2 times when fired.
*Damage increased by 1.2 times when fired.
   | Dynamo Factory=
   | Dynamo Factory=
{{color|#FFC000|'''Dynamo Factory Mode'''}}
{{se|202|{{color|#FFC000|'''Dynamo Factory Mode'''}}}}
*{{color|#FF4444|Dynamo Factory activation: 30 DP}}
*{{color|#FF4444|Dynamo Factory activation: 30 DP}}
*If another mode is already active of not have Dynamo Factory, switched the factory to "{{{2|}}}" mode.
*If another mode is already active of not have Dynamo Factory, switched the factory to "{{{2|}}}" mode.
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   | I'm Helping! = {{color|#ff2bad|[Need Help, Laby?]|b=1}}<br>{{#switch:{{{2|}}}
   | I'm Helping! = {{color|#ff2bad|[Need Help, Laby?]|b=1}}<br>{{#switch:{{{2|}}}
     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Milky Way = Decrease Attack Power and Defense when hit by starlight.
     | Milky Way = Reduce the Attack Power and Magical Defense of the targets hit by starlight.
     | Everybody, Punch = Attacked enemy will become {{se||Groggy|groggy}}.
     | Everybody, Punch = Attacked enemy will become {{se||Groggy|groggy}}.
     | Sunshower = Heals HP and MP for allies within the range of the rain.<br>The recovery effect increases the higher the combat power.
     | Sunshower = Heals HP and MP for allies within the range of the rain.<br>The recovery effect increases the higher the combat power.
     | Reflection = Push enemies approaching the zone of light and decrease damage received for allies within the zone of light.
     | Reflection = Push enemies approaching the zone of light and decrease damage received and remove debuffs for allies within the zone of light.
     | It's Windy = All Speed increase for a certain duration for allies within the wind's realm.
     | It's Windy = All Speed increase for a certain duration for allies within the wind's realm.
     | Got You! = Hit enemies will be {{se||Freeze|Frozen}}.
     | Got You! = Hit enemies will be {{se||Freeze|Frozen}}.
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*Each stage will increase explosion damage by 10%
*Each stage will increase explosion damage by 10%
}}<noinclude>
}}<noinclude>
== Noah ==
== Noah ==
</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
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     | Guard Stone =
     | Guard Stone =
*Use 1 Gemstone to also apply {{se||Super Armor||pb}}.
*Use 1 Gemstone to also apply {{se||Super Armor||pb}}.
    | King Lefix =
*Use 3 Gemstones to increase the travel distance of King Lefix by 20%.
    | Knockout =
*Use 3 Gemstones to ignore enemy's defense by 60% (PvP: 24%)
    | Additional =
*Use {{{3|}}} Gemstones to create 1 additional {{{4|}}}.
}}
}}
   | Cutter =
   | Cutter =
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     | KS-83 = {{se|394|Confusion}} debuff effectiveness increased by 5%.
     | KS-83 = {{se|394|Confusion}} debuff effectiveness increased by 5%.
     | Robot Detonation = Summon 1 additional full width Land Runner.
     | Robot Detonation = Summon 1 additional full width Land Runner.
     | MiracleVision = Increase Maximize by 5%.
     | Miracle Vision = Movement Speed and Jump Speed increase effects added to the list of buffs.
     | MovingShot = Movement increased by 2% for each additional shot for 10 seconds.
     | MovingShot = Movement increased by 2% for each additional shot for 10 seconds.
     | ChainPowder = Damage from shot increased by 10%.
     | ChainPowder = Damage from shot increased by 10%.
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<!-- Lithia's True Skills -->
<!-- Lithia's True Skills -->
     | Sticky Bomb= Increase use by 1 time.
     | Sticky Bomb= Increase use by 1 time.
    | Cubbyhole= Ribbon duration increased by 2 seconds.
    | Entrap= Entrapment Area's range increased by 1.2 times.
   }}
   }}


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     | Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br>
     | Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br>
     | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br>
     | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br>
     | Queen's Authority=[[File:CAPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br>
     | Queen's Authority=[[File:CodeEmpressPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br>
     | Remodel Rifle=[[File:SI_RemodelRifle.PNG|20px]] : Bullet damage is calculated before [[Remodel Rifle]].<br>
     | Remodel Rifle=[[File:SI_RemodelRifle.PNG|20px]] : Bullet damage is calculated before [[Remodel Rifle]].<br>
     | Modified Warhead=[[File:ConvertedWarhead.png|20px]] : Cannonball damage is calculated before [[Modified Warhead]].<br>
     | Modified Warhead=[[File:ConvertedWarhead.png|20px]] : Cannonball damage is calculated before [[Modified Warhead]].<br>

Latest revision as of 02:44, 24 May 2024

This page details all the coloured-header text on skills, such as Final Enhanced, systems suchs as Memorize, ande miscellaneous information. Use the sections instead of editing the entire page at once to prevent possible editor slowdown.

Elsword

q

Aisha

Rena

Raven

Eve

Chung

Ara

Elesis

Add

Lu/Ciel

Rose

Ain

Laby

Noah

Lithia

Skill Traits

Final Enhanced

Other