Eve patch notes
[Character Balancing]
Character | Target | Change Details |
Shared | Resonance | Only 40% effective in PvP |
Shared | Weapon Attribute Enchant | [Frozen] – Per level duration changed 10, 13, 17, 20s ⇒ 10s – Per stack defense reduction 20%, 30%, 45% ⇒ 10%, 20%, 30% – Per stack speed reduction 20% 30%, 40% ⇒ 10%, 20%, 30%[Poison] – Jump speed reduction removed – Per stack movement speed reduction 30%, 45%, 60% ⇒ 20%, 30%, 40%[Dark] – MP Absorb rate 6, 12, 18, 24 ⇒ 4, 6, 8, 10 |
Code Exotic | Graceful Steps | – Movement Speed Increase 10, 15, 20, 20% ⇒ 3, 6, 9, 12% |
Code Nemesis | Atomic Shield | – Ally Damage Reduction(PvP) 60% ⇒ 40% |
Code Nemesis | Queen of Vengeance | – Per level Conversion Rate 15, 20, 25, 25% ⇒ 6, 9, 12, 15% |
Code Nemesis | Queen of Destruction | – Per level MP Recovery 2, 4, 6, 8 ⇒ 1,2,3,4 |
Code Architecture |
Queen’s Potential | – Per level Max MP Increase 100, 115, 130, 150 ⇒ 75, 100, 125, 150 |
Code Battle Seraph | El Energy Reactor | – Per level Max MP Increase 50, 100, 150, 200 ⇒ 75, 100, 125, 150 |
Code Battle Seraph | Energy Needles | – Electric spears amount 20 ⇒ 30 |
Code Battle Seraph | Energy Needles – Advanced | – Electric spears amount 28 ⇒ 38 |
Code Battle Seraph | Thousand Star | – Shock Ball Movement speed and Range Decrease |
Code Battle Seraph | Cheat Code : Electronic | – During Energy Needles All Skill Cooldown time Decrease 50% ⇒ 20% |
[Skill Changes]
Character | Skill Name | Before | After |
Eve | Dimension Link – Century | [Dungeon] Summon attack(Physical) : 1269% – When hitting KD reduction : -50 Nasod Scout – Damage : Summoner’s 100% – Duration : 20s [PvP] |
[Dungeon] Summon attack(Physical) : 1586% – When hitting KD reduction : -50 Nasod Scout – Damage : Summoner’s 100% – Duration : 20s [PvP] |
Eve | Illusion Stinger | [Dungeon] Gear Spear(Magical) : 342% ×2 Electron Explosion(Magical) : 356% Multi hit [PvP] |
[Dungeon] Gear Spear(Magical) : 428% ×2 Electron Explosion(Magical) : 445% Multi hit [PvP] |
Eve | Dimension Link – Guardian | [Dungeon] Electron Wave(Magical) : 284% Multi hit ~ 143% Multi hit First Wave Additional damage(Magical) : 1038% ~ 519% (All Damage Decrease Over time)) [PvP] |
[Dungeon] Electron Wave(Magical) : 354% Multi hit ~ 179% Multi hit First Wave Additional damage(Magical) : 1297% ~ 649% (All Damage Decrease Over time)) [PvP] |
Eve | Photon Flash | [Dungeon] Dummy Explosion(Magical) : 440% Dummy Duration : 4s [PvP] |
[Dungeon] Dummy Explosion(Magical) : 551% Dummy Duration : 4s [PvP] |
Eve | Mega Electron Ball | [Dungeon] Size : 150 ~ 225% Range : 125 ~ 156% Impact(Magical) : 259% Explosion(Magical) : 881% [PvP] |
[Dungeon] Size : 150 ~ 225% Range : 125 ~ 156% Impact(Magical) : 323% Explosion(Magical) : 1102% [PvP] |
Code Exotic | Queen’s Throne | [Dungeon] Cast Shockwave(Magical) : 2346% Duration : 30s [PvP] |
[Dungeon] Cast Shockwave(Magical) : 2932% Duration : 30s [PvP] |
Code Exotic | Explosion Impact | [Dungeon] Whipping(Physical) : 290% ×2 Whip Explosion(Magical) : 99% Multi hit [PvP] |
[Dungeon] Whipping(Physical) : 362% ×2 Whip Explosion(Magical) : 125% Multi hit [PvP] |
Code Exotic | Atomic Blaster | [Dungeon] Plasma(Magical) : 92% Multi hit (Awakening 117%) KD reduction : Per hit -2 [PvP] |
[Dungeon] Plasma(Magical) : 114% Multi hit (Awakening 146%) KD reduction : Per hit -2 [PvP] |
Code Exotic | Hornet Sting | [Dungeon] Bomb(Physical) : 287% Explosion(Magical) : 1066% [PvP] |
[Dungeon] Bomb(Physical) : 359% Explosion(Magical) : 1332% [PvP] |
Code Exotic | Generate Black Hole | [Dungeon] Black Hole Explosion(Magical) : 4017% (Awakening 155% Multi hit then 1711% explosion) [PvP] |
[Dungeon] Black Hole Explosion(Magical) : 5021% (Awakening 193% Multi hit then 2139% explosion) [PvP] |
Code Exotic | Hornet Sting – Shaped Charge | [Dungeon] Bomb(Physical) : 1132% Piercing : 5 times [PvP] |
[Dungeon] Bomb(Physical) : 1415% Piercing : 5 times [PvP] |
Code Exotic | Metal Dust Aura | [Dungeon] Particle Generation(Magical) : 174% Particle Spinning(Magical) : 25% Duration : 20s [PvP] |
[Dungeon] Particle Generation(Magical) : 217% Particle Spinning(Magical) : 31% Duration : 20s [PvP] |
Code Nemesis | Junk Break | [Dungeon] Pulverizing Multi hit(Magical) : 199% Multi hit (Awakening 188%, Multi hit Increase) [PvP] |
[Dungeon] Pulverizing Multi hit(Magical) : 249% Multi hit (Awakening 235%, Multi hit Increase) [PvP] |
Code Nemesis | Assault Spear – Judgment | [Dungeon] Power Strike Spear(Magical) : 3211% → 1617% (Over time Damage Decrease) [PvP] |
[Dungeon] Power Strike Spear(Magical) : 4014% → 2022% (Over time Damage Decrease) [PvP] |
Code Nemesis | Iron Scraps | [Dungeon] Particle Blast(Magical) : 275% Multi hit (Awakening : 207%, Multi hit Increase) [PvP] |
[Dungeon] Particle Blast(Magical) : 246% Multi hit (Awakening : 185%, Multi hit Increase) [PvP] |
Code Nemesis | Illusion Thorns | [Dungeon] Nasod Blade(Magical) : 458% Multi hit [PvP] |
[Dungeon] Nasod Blade(Magical) : 571% Multi hit [PvP] |
Code Nemesis | Extreme Cutter | [Dungeon] Energy Field Slash(Magical) : 4033% [PvP] |
[Dungeon] Energy Field Slash(Magical) : 5041% [PvP] |
Code Nemesis | Tesla Shock : Short | [Dungeon] Electrical Impact(Magical) : 536% KD count : -50 [PvP] |
[Dungeon] Electrical Impact(Magical) : 670% KD count : -50 [PvP] |
Code Nemesis | Spear Burst | [Dungeon] Power Strike attack(Physical) : 222% Shockwave(Magical) : 666% [PvP] |
[Dungeon] Power Strike attack(Physical) : 141% Shockwave(Magical) : 560% [PvP] |
Code Nemesis | Sin Scissors | [Dungeon] Nasod Blade(Magical) : 249% Multi hit [PvP] |
[Dungeon] Nasod Blade(Magical) : 310% Multi hit [PvP] |
Code Nemesis | Critical Strike | [Dungeon] Cast Shockwave(Magical) : 3667% Sharp orb(Magical) : 279% Multi hit Sharp orb(Magical) Retract : 260% ×5 [PvP] |
[Dungeon]
Cast Shockwave(Magical) : 4584% [PvP] |
Code Nemesis | Lunatic Skud | [Dungeon] Stun Gun(Magical) : 150% Multi hit Nasod Power Strike Spear(Magical) : 298% Multi hit Plasma Disk(Magical) : 992% Multi hit Final Weapon Strike(Magical) : 752% Multi hit [PvP] |
[Dungeon] Stun Gun(Magical) : 186% Multi hit Nasod Power Strike Spear(Magical) : 373% Multi hit Plasma Disk(Magical) : 1241% Multi hit Final Weapon Strike(Magical) : 940% Multi hit [PvP] |
Code Architecture | Heaven’s Fist – Pressure | [Dungeon] Fist Strike Stun Time : 3s Fist Direct Hit(Physical) : 1980% Area lift(Physical) : 365% [PvP] |
[Dungeon] Fist Strike Stun Time : 3s Fist Direct Hit(Physical) : 2475% Area lift(Physical) : 456% [PvP] |
Code Architecture | 소닉 웨Eve | [Dungeon] Blade attack(Physical) : 607% ×4 [PvP] |
[Dungeon] Blade attack(Physical) : 760% ×4 [PvP] |
Code Architecture | Oberon Guard | [Dungeon] Barrier Strike(Physical) : 917% Generation Strike(Physical) : 179% Multi hit Barrier Size : 100% Duration : 7s [PvP] |
[Dungeon] Barrier Strike(Physical) : 1146% Generation Strike(Physical) : 223% Multi hit Barrier Size : 100% Duration : 7s [PvP] |
Code Architecture | Surface Cutting | [Dungeon] Combo attack(Physical) : 246% ×4 – Per hit KD reduction : -8 Summon Oberon – Slash(Physical) : 114% – Continuous Slash(Physical) : 19% ×8 – Pierce Slash(Physical) : 101% – Duration : 60s [PvP] |
[Dungeon] Combo attack(Physical) : 308% ×4 – Per hit KD reduction : -8 Summon Oberon – Slash(Physical) : 143% – Continuous Slash(Physical) : 24% ×8 – Pierce Slash(Physical) : 127% – Duration : 60s [PvP] |
Code Architecture | Heaven’s Fist – Sweeper | [Dungeon] Fist Direct Hit(Physical) : 1121% Floor Sweep(Physical) : 2770% ~ 1026% (Over time Damage Decrease) [PvP] |
[Dungeon] Fist Direct Hit(Physical) : 1401% Floor Sweep(Physical) : 3464% ~ 1283% (Over time Damage Decrease) [PvP] |
Code Architecture | Fayner | [Dungeon] Mark(Magical) : 666% [PvP] |
[Dungeon] Mark(Magical) : 833% [PvP] |
Code Empress | Genocide Ripper | [Dungeon] Continuous attack(Physical) : 349% Multi hit [PvP] |
[Dungeon] Continuous attack(Physical) : 306% Multi hit [PvP] |
Code Empress | Assault Spear – Buster | [Dungeon] Power StrikeSpear(Physical) : 3281% Power StrikeSpear Explosion(Magical) : 117% Multi hit [PvP] |
[Dungeon] Power StrikeSpear(Physical) : 3151% Power StrikeSpear Explosion(Magical) : 95% Multi hit [PvP] |
Code Empress | Space Wrench | [Dungeon] Wave(Magical) : 511% Multi hit [PvP] |
[Dungeon] Wave(Magical) : 637% Multi hit [PvP] |
Code Empress | Electronic Field | [Dungeon] Electrical Field(Magical) : 198% Multi hit Last hit(Magical) : 811%Nasod Bomb(Magical) : 152% ×3 Nasod Pierce Shot(Magical) : 305% Nasod Fission Shot(Magical) : 76% ×6 Duration : 60s [PvP] Nasod Bomb(Magical) : 76% ×3 |
[Dungeon] Electrical Field(Magical) : 248% Multi hit Last hit(Magical) : 1014%Nasod Bomb(Magical) : 191% ×3 Nasod Pierce Shot(Magical) : 381% Nasod Fission Shot(Magical) : 95% ×6 Duration : 60s [PvP] Nasod Bomb(Magical) : 76% ×3 |
Code Empress | Tesla Flare | [Dungeon] Energy Explosion(Magical) : 263% Multi hit [PvP] |
[Dungeon] Energy Explosion(Magical) : 329% Multi hit [PvP] |
Code Empress | Electronic Thunder | [Dungeon] Energy Magnetic Field(Magical) : 547% Multi hit [PvP] |
[Dungeon] Energy Magnetic Field(Magical) : 683% Multi hit [PvP] |
Code Empress | Tesla Shock : Swing | [Dungeon] Electrical Impact(Magical) : 332% ×2Multi hit KD count : -15 ×2 [PvP] |
[Dungeon] Electrical Impact(Magical) : 415% ×2Multi hit KD count : -15 ×2 [PvP] |
Code Empress | Spit Fire | [Dungeon] Electrical Field(Magical) : 706% [PvP] |
[Dungeon] Electrical Field(Magical) : 882% [PvP] |
Code Empress | Spit Fire – Grenade | [Dungeon] Nasod Bomb(Magical) : Each 226% (Max 7) [PvP] |
[Dungeon] Nasod Bomb(Magical) : Each 282% (Max 7) [PvP] |
Code Empress | Risen Pride | [Dungeon] High Voltage Electric Wave(Physical) : 5358% Ferdinand-DiskShot(Magical) : 137% ×8 Oberon-Continuous Slash(Physical) : 120% ×4 Ophelia-ElectricalField(Magical) : 69% ×8 [PvP] |
[Dungeon] High Voltage Electric Wave(Physical) : 6698% Ferdinand-DiskShot(Magical) : 171% ×8 Oberon-Continuous Slash(Physical) : 150% ×4 Ophelia-ElectricalField(Magical) : 85% ×8 [PvP] |
Code Empress | Code:Thunderbolt | [Dungeon] Summon Strike(Physical) : 4235% Horizontal Slash(Physical) : 847% Vertical Slash(Physical) : 1355% Homing Dist Shot(Magical) : 390% Multi fire Final Attack(Physical) : 1885% ×5 Summon Time : 60s [PvP] |
[Dungeon] Summon Strike(Physical) : 5294% Horizontal Slash(Physical) : 1059% Vertical Slash(Physical) : 1694% Homing Dist Shot(Magical) : 487% Multi fire Final Attack(Physical) : 2357% ×5 Summon Time : 60s [PvP] |
Code Electra | Sweep Rolling | [Dungeon] Triangle Duration : 7s Triangle Strike(Magical) : 189~378% Multi hit Charge Damage/Size Increase [PvP] |
[Dungeon] Triangle Duration : 7s Triangle Strike(Magical) : 236~472% Multi hit Charge Damage/Size Increase [PvP] |
Code Electra | Photon Flare | [Dungeon] Flash(Magical) : 2374% (Awakening 3031%) Light Range(Range) : 500 (Awakening 650) Duration : 8s (Awakening 10s) [PvP] |
[Dungeon] Flash(Magical) : 1237% (Awakening 1579%) Light Range(Range) : 500 (Awakening 650) Duration : 8s (Awakening 10s) [PvP] |
Code Electra | Particle Ray | [Dungeon] Beam attack(Magical) : 182% Multi hit (Awakening : 233%) [PvP] |
[Dungeon] Beam attack(Magical) : 228% Multi hit (Awakening : 292%) [PvP] |
Code Electra | Kugel Blitz | [Dungeon] First Fire Impact(Magical) : 457% ElectricalImpact(Magical) : 72% Multi hit Duration : 4s [PvP] |
[Dungeon] First Fire Impact(Magical) : 571% ElectricalImpact(Magical) : 89% Multi hit Duration : 4s [PvP] |
Code Electra | Giga Stream | [Dungeon] Beam attack(Magical) : (Giant Field) 400% Multi hit (Awakening : 511%) [PvP] |
[Dungeon] Beam attack(Magical) : (Giant Field) 500% Multi hit (Awakening : 639%) [PvP] |
Code Battle Seraph | Linear Divider | [Dungeon] Beam attack(Magical) : (Giant Field) 196% Multi hit (Awakening : 250%) [PvP] |
[Dungeon] Beam attack(Magical) : (Giant Field) 244% Multi hit (Awakening : 312%) [PvP] |
Code Battle Seraph | Energy Needles | [Dungeon] Electrical Spear(Magical) : 117%~40% ×20 (Over time Damage Decrease) [PvP] |
[Dungeon] Electrical Spear(Magical) : 61%~21% ×30 (Over time Damage Decrease) [PvP] |
Code Battle Seraph | Thousand Star | [Dungeon] Cast Shock Ball Charge Amount : 100 Shock Ball attack(Magical) : 34% (2x Damage when launching all, amount fired 1/2) Duration : 60s(1.25 MP per remaining Shock ball) [PvP] |
[Dungeon] Cast Shock Ball Charge Amount : 100 Shock Ball attack(Magical) : 42% (2x Damage when launching all, amount fired 1/2) Duration : 60s(1.25 MP per remaining Shock ball) [PvP] |
Code Battle Seraph | Energy Needles – Advanced | [Dungeon] Electrical Spear(Magical) : 117%~40% ×28 (Over time Damage Decrease) [PvP] |
[Dungeon] Electrical Spear(Magical) : 61%~21% ×38 (Over time Damage Decrease) [PvP] |
Code Battle Seraph | Thousand Star – Mega Charge | [Dungeon] Cast Shock Ball Charge Amount : 120 Shock Ball attack(Magical) : 34% (2x Damage when launching all, amount fired 1/2) Duration : 60s(1.25 MP per remaining Shock ball) [PvP] |
[Dungeon] Cast Shock Ball Charge Amount : 120 Shock Ball attack(Magical) : 42% (2x Damage when launching all, amount fired 1/2) Duration : 60s(1.25 MP per remaining Shock ball) [PvP] |
Code Battle Seraph | Thousand Star – Double shot | [Dungeon] Cast Shock Ball Charge Amount : 100 Shock Ball attack(Magical) : 34% (2x Damage when launching all, amount fired 1/2) Duration : 60s(1.25 MP per remaining Shock ball) [PvP] |
[Dungeon] Cast Shock Ball Charge Amount : 100 Shock Ball attack(Magical) : 42% (2x Damage when launching all, amount fired 1/2) Duration : 60s(1.25 MP per remaining Shock ball) [PvP] |
Code Battle Seraph | Needles Cutting | [Dungeon] Enhance Electrical Spear(Magical) : 27% Multi hit [PvP] |
[Dungeon] Enhance Electrical Spear(Magical) : 34% Multi hit [PvP] |
Code Battle Seraph | Electronic Fall | [Dungeon] Energy Field(Magical) : 286% Multi hit [PvP] |
[Dungeon] Energy Field(Magical) : 357% Multi hit [PvP] |
Code Battle Seraph | Tesla Shock : Spear | [Dungeon] Electrical Impact(Magical) : 620% KD count : -40 [PvP] |
[Dungeon] Electrical Impact(Magical) : 775% KD count : -40 [PvP] |
Code Battle Seraph | Taser Pilum | [Dungeon] Piercing : 1~7 Electrical Spear(Magical) : 518%~1036% Stun Duration : 1.5s Maximum Charge: 3s [PvP] |
[Dungeon] Piercing : 1~7 Electrical Spear(Magical) : 446%~892% Stun Duration : 1.5s Maximum Charge: 3s [PvP] |
Code Battle Seraph | Electronic Move | [Dungeon] Special Movement(Magical) : 410% (Maximum 3) [PvP] |
[Dungeon] Special Movement(Magical) : 512% (Maximum 3) [PvP] |
Code Battle Seraph | Final Strike | [Dungeon] Virtual Beam(Magical) : 5454% Amplification Field – Virtual Beam(Magical) : 6000% Spectrum Field – Multiple Virtual Beam(Magical) : 386% ×10 Homing Field – Multiple Electrical Field(Magical) : 414% Multi hit Fusion Barrier – Multiple Electrical Field(Magical) : 193% Multi hit [PvP] |
[Dungeon] Virtual Beam(Magical) : 6818% Amplification Field – Virtual Beam(Magical) : 7500% Spectrum Field – Multiple Virtual Beam(Magical) : 483% ×10 Homing Field – Multiple Electrical Field(Magical) : 518% Multi hit Fusion Barrier – Multiple Electrical Field(Magical) : 242% Multi hit [PvP] |
Code Battle Seraph | Psychic Artillery | [Dungeon] Initial Amplification Beam(Magical) : 151% (Specific Amplification Field 303%) Multi hit Energy Buster(Magical) : 473% (Specific Amplification Field 946%) Multi hit [PvP] |
[Dungeon] Initial Amplification Beam(Magical) : 189% (Specific Amplification Field 378%) Multi hit Energy Buster(Magical) : 591% (Specific Amplification Field 1182%) Multi hit [PvP] |
Can’t believe they didn’t nerf final strike
Final Strike needed a buff tbf. Linear and Giga were better 99% of the time
they’re technicly better cos dmg fall off on bosses with thoes 2 isn’t too much on Fusion mode, it actually increases it rather than lowering the output like with final strike
Rip my noodles
So energy needles damage got nerfed but the amount of needles got increased…Same damage then? more? Less? Also, RIP Iron Scraps.
Iron Scraps isn’t dead, they’re just encouraging you to use it for Strength stacking so you can hit your other 200 MPs which will always do more damage if the target isn’t toting extremely high defense.
It’s overall less damage but if you’ve seen Ereda, CBS was literally the highest tier out of everyone with Needles (thus the PvP nerf as well). It doesn’t really make sense that Needles is most of her damage either.
yeah its not fair to have a character that basicly exist and does better dmg that everyone else, i would even say to lower the range on it, it doesn’t do almost any dmg from a far anyway
The overall dmg of energy noodles got nerfed even after they increased the number of noodles.
The damage for Energy needles is lower by like 400 give or take.
Did they really need to touch Cem’s Assault Spear – Buster? That wasn’t necessary.
(Yes its a small nerf)
I’m more miffed about Genocide Ripper to be honest… that thing was situational enough as it is. Even small nerfs hurt it.
Can’t really complain though, overall, CEm came out with a massive buffing spree from the patch. The MEB buff alone is ridiculous…
They nerfed Photon Flare again.. it was perfect as 3k percent for mob clearing.. =_= Well I can use other skills.
IKR stupid decision nerfing Photon Flare since it does not even do great damage before…..NERF ROSE INSTEAD!!!
Oh really? Are you blind? All char get nerfed too including Rose. Even worse. You’ve got almost all skills increasing in like 100% already.
I dont even have to look at the other character patches for PVP I know they got buff and then I’m sitting here looking at you mainly CVS and seen that she got even more nerves like she’s one hundred percent Amanda feet are now and it’s fucking ridiculous now she’s dead in PVP she’s absolutely dead
The nr.1 in arena is a CBS you know?xd
“The n1 in arena is a RICH CBS you know?xd”
Fixed*
Thousand Stars would like a word with you.
Keep in mind: MORE lasers= more FPS lag= more hits= More Thousand Star hitstun…
So no, CBS is going to be more annoying.
Lots of characters got nerfed in pvp. Don’t assume
Per level Max MP Increase 50, 100, 150, 200 ⇒ 75, 100, 125, 150
How wise. While 450MP is enough for me to hold up in the final 85 -> 99 stage, what the ****? Great, more point to invest in ERP for the former glory to go back. **** you.
Photon Flare
[Dungeon]
Flash(Magical) : 2374% (Awakening 3031%)
Light Range(Range) : 500 (Awakening 650)
Duration : 8s (Awakening 10s)
[PvP]
Flash(Magical) : 949% (Awakening 1212%)
Light Range(Range) : 500 (Awakening 650)
Duration : 8s (Awakening 10s)
to
[Dungeon]
Flash(Magical) : 1237% (Awakening 1579%)
Light Range(Range) : 500 (Awakening 650)
Duration : 8s (Awakening 10s)
[PvP]
Flash(Magical) : 395% (Awakening 505%)
Light Range(Range) : 500 (Awakening 650)
Duration : 8s (Awakening 10s)
Great. They killed Photon Flare, one of my favorite cc skill of CBS. I mean, 0.5x nerf? Why?
Needles
Dungeon]
Electrical Spear(Magical) : 117%~40% ×20
(Over time Damage Decrease)
[PvP]
Electrical Spear(Magical) : 52%~18% ×20
(Over time Damage Decrease)
to
[Dungeon]
Electrical Spear(Magical) : 61%~21% ×30
(Over time Damage Decrease)
[PvP]
Electrical Spear(Magical) : 17%~5% ×30
(Over time Damage Decrease)
The literal “**** you” 1.5x the shots, exchange for 0.5x the damage?
kog wants cbs dead if u dont play rose ara ain chung etc… your blacklisted
CBS is fine. They’re mostly targeting her Ereda and lengthening the duration to handle the passive nerf on the CDs.
You have to keep in mind that these Needles hit 3 times maximum when bouncing and using Fusion Mode. So take the value you have there she’s dealing 3591% damage on every successful Needle juggle AT LOWEST. Naturally if she shoots 38 of these suckers which is the PvE trait people always take.
Compare that to the old one which was doing 5000% damage at lowest and practically never had a CD if you had one successful trans slot reset. It does not make sense that the skill is her main form of DPS in the game.
I should also clarify that the damage calculations I’m doing are from spamming >>X or similar field casts so as to maintain your damage, which every CBS endgame already does. The damage will naturally be lower if you’re not trying to boost it.
Cbs is not fine if as a cbs player you need to at BEST have to expunge all skill slots and mantain a curent chain of attacks just to do any kinda dmg in any situation then that makes no sence and yes needles being her only sorce of dmg is stupid and feeding but loads of mp to your opponents wile u can barley feed your self mp kinda makes 0 sence your forced to mb every chance u get and your opponent can just tank u then breath in your genral direction and kill you yea thats 100% fair and makes cbs totaly balanced
And i should also add that the other classes were given extra ways to cause more dmg then they already have and dont really need wile cbs ways to deal dmg were mostly killed but hay she balanced right…
also eves stats add dmg crit maxi and speed excpet for jump were all greatly reduced so have fun with scoketing