Curtain Call: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Horoscope]]
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Cosmos]]
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
! Normal !! Heavy !! Normal !! Heavy
! Normal !! Heavy !! Normal !! Heavy
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== Tips and Details ==
== Tips and Details ==
*'''Curtain Call''' deals splash damage, allowing for high damage on tightly grouped enemies.
*'''Curtain Call''' deals splash damage, allowing for high damage on tightly grouped enemies.
*The curtain extends rather far ahead, and is capable of hitting enemies just below your height, as well as a bit more than 2 platforms above.
*The curtain extends rather far ahead, and is capable of hitting enemies just below your height, as well as a bit more than 2 platforms above (3 platforms with the '''Gigantic''' trait).
**Due to the curtain being slightly slanted, it will not hit enemies directly above the side closest to you, nor enemies below the side furthest from you.
**Due to the curtain being slightly slanted, it will not hit enemies directly above the side closest to you, nor enemies below the side furthest from you.
*Enemies within the curtain's reach will be marked first, before the skill actually deals damage roughly 2 seconds later. The mark's explosion will juggle enemies in place if they are in midair.
*Enemies within the curtain's reach will be marked first, before the skill actually deals damage roughly 2 seconds later. The mark's explosion will juggle enemies in place if they are in midair.
*The '''Gigantic''' trait not only increases the range of the curtain itself, but also the radius of the explosions, allowing it to deal splash damage a lot more easily on enemies further appart.
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Revision as of 01:11, 17 January 2021

  • English
[Special Active: Strength]
[Horoscope Skill] Swing the sickle and create a curtain of stars decorating the night sky to strike enemies.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Second Selection 15


Skill Information

Mode Curtain Call (Magical) Max Hits MP Usage Cooldown
Normal
PvE 971% 5 200 MP 14 Seconds
PvP 350%
[Enhanced]
PvE 1165% 5 200 MP 14 Seconds
PvP 420%


Skill Traits

Gigantic Curtain Call Heavy Curtain Call
Attribute Effect Attribute Effect Cooldown
Skill size increased to 120% Damage increased to 144%
Cooldown increased to 120%
16.8 Seconds


Total Damage

Mode Regular Cosmos
Normal Heavy Normal Heavy
PvE 5,825% 8,388% 6,990% 10,065.6%
PvP 2,100% 3,024% 2,268% 3,265.92%
  • Does not account for splash damage.


Tips and Details

  • Curtain Call deals splash damage, allowing for high damage on tightly grouped enemies.
  • The curtain extends rather far ahead, and is capable of hitting enemies just below your height, as well as a bit more than 2 platforms above (3 platforms with the Gigantic trait).
    • Due to the curtain being slightly slanted, it will not hit enemies directly above the side closest to you, nor enemies below the side furthest from you.
  • Enemies within the curtain's reach will be marked first, before the skill actually deals damage roughly 2 seconds later. The mark's explosion will juggle enemies in place if they are in midair.
  • The Gigantic trait not only increases the range of the curtain itself, but also the radius of the explosions, allowing it to deal splash damage a lot more easily on enemies further appart.


Updates

Date Changes
KR NA PvE PvP
01/14/2021 -
  • Curtain Call added.


Alternative Names

Server Name Translation
South Korea 커튼콜 Curtain Call



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