Stomp: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Lu/Ciel|Demon Power]] || 1 | | [[Lu/Ciel|Demon Power]] || 1 | ||
|} | |} | ||
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| align="left" | 1 || rowspan="2" | 1280% || rowspan=2 | % || rowspan=2 | % || rowspan="2" | 2 Seconds || N/A || N/A || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds | | align="left" | 1 || rowspan="2" | 1280% || rowspan=2 | % || rowspan=2 | % || rowspan="2" | 2 Seconds || N/A || N/A || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 6 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] | | align="left" | [Enhanced] || 2 Seconds || 5 Seconds | ||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Damage (Physical) | |||
|- | |- | ||
| 460% | |||
|} | |} | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! | ! Gigantic Stomp !! colspan=2 | Light Stomp | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! MP Usage | ! MP Usage | ||
|- | |- | ||
| {{SkillText|Gigantic|130}} || {{SkillText|Light|80}} || 80 MP | |||
|} | |} | ||
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Revision as of 19:47, 27 July 2017
[Special Active: Tenacity] Leap forward and smash the ground to damage and inflict Slow debuff on nearby enemies. | |
Switching Skill (Lu)
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Demon Power | 1 |
Skill Information
PvE
Character Level | Damage (Physical) | Move Slowdown | Slow Area Duration | CP Gain | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Movement Speed Decrease | Jump Speed Decrease | Duration | |||||||
Stomp | Slow Area | ||||||||
1 | 1280% | % | % | 2 Seconds | N/A | N/A | 2 CP | 100 MP | 6 Seconds |
[Enhanced] | 2 Seconds | 5 Seconds |
PvP
Damage (Physical) |
---|
460% |
Skill Traits
Gigantic Stomp | Light Stomp | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Skill size increased to 130% | MP Usage decreased to 80% | 80 MP |
Tips and Details
- Due to its very quick execution time and low MP cost (especially with the Light trait), this skill remains useful throughout the entire game as a quick CP gaining skill for Lu, much like Triple Shot for Ciel.
- At Enhanced, even if you do not hit any targets with the smash from the skill, you will still gain CP if the Slow Area hits the target within 2 seconds.
Updates
- 02/12/2015 KR
- MP Usage decreased to 100.
- Delay time decreased.
- 09/24/2015 KR
- Added leftover effects from Skill Note in [Enhanced] level.
- 12/03/2015 KR
- Fixed Stomp not showing in combo damage count.
- 12/29/2016 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 07/27/2017 KR
- Damage increased.
Alternative Names