Circle Flame: Difference between revisions
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! [[Image:Circle_FlameR.png]] | ! [[Image:Circle_FlameR.png]] | ||
| {{SkillType|SA|S}} <!--전방을 관통하며 폭발하는 화염구 3개를 생성한다.<br>타격 당한 대상은 3초간 화상 상태가 되며 지속 피해를 받는다.-->Creates three flames that explode while penetrating enemies | | {{SkillType|SA|S}} <!--전방을 관통하며 폭발하는 화염구 3개를 생성한다.<br>타격 당한 대상은 3초간 화상 상태가 되며 지속 피해를 받는다.-->Creates three flames that explode while penetrating enemies ahead. Enemies hit will be burned for 3 sec. | ||
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Revision as of 16:12, 18 July 2019
Requirements
Class | Level Required |
---|---|
Elemental Master | 35 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits Per Fireball | Number of Fireballs |
MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Fireball Summon | Fireball Hit | Fireball Summon | Fireball Hit | ||||
35 | 125% | 367% | 6 | 6 | 3 | 40 MP | 6 Seconds |
[Enhanced] | 32 MP |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Fireball Summon | Fireball Hit | |
35 | 47% | 139% |
[Enhanced] |
Skill Information (07/18/2019 KR Patch)
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
35 | 1713% | 3 | 200 MP | 15 Seconds |
[Enhanced] | 2055% |
PvP
Level Required | Damage (Magical) |
---|---|
35 | 585% |
[Enhanced] | 702% |
Total Damage
Mode | Regular | Double Casting | ||
---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |
PvE | 6,165% | 8,877.6% | 4,315.5% | 6,214.32% |
PvP | 2,106% | 3,032.64% | 1,474.2% | 2,122.848% |
Skill Traits
Heavy Circle Flame | Powerful Circle Flame | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | Cooldown | ||
Damage increased to 144% Cooldown increased to 120% |
7.2 Seconds | Super Armor added to the skill Cooldown increased to 150% |
9 Seconds |
Skill Traits (07/18/2019 KR Patch)
Heavy Circle Flame | Regenerating (2) Circle Flame | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
Cooldown | Cooldown | ||
Damage increased to 144% Cooldown increased to 120% |
18 Seconds | 50% chance of lowering cooldown to 40% | 6 Seconds |
Tips and Details
NA
- Circle Flame does not inflict burned condition like normal fireballs
- Aisha can be hit during the attack; however, the fireballs will keep spiraling, often pushing the attacker away.
- While the damage is listed as increasing over time, this actually really just splits the skill in two halves: The lower damage is used when the fireballs are summoned, the higher damage when they spiral outward. Each "part" can hit up to 6 times, for a total of 18 hits.
- The skill will only deal full hits on sufficiently large enemies that are either against a wall or super armored. With the proper positioning, the skill can hit a total of 5 times when the fireballs are summoned, and 5 times when they spiral outward, on an enemy the size of a Large Training Monkey.
Trivia
- This skill used to be affected by High Magician's Freezing Point Investigation, turning the fireballs into ice balls.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/29/2012 | - |
▲ Each fireball pierces 2 more times. ▼ Damage decreases when the fireballs first appears. | |
11/07/2013 | - |
▲ If you learn Freezing Point Investigation, this skill now converted to ice balls, but will not affect damage increase from passive. ▼ Damage from each fireball is reduced with the skill note. | |
08/06/2015 | - |
| |
08/13/2015 | - |
▲ Changed so damage increases after the circle flames created.
| |
06/30/2016 | 07/13/2016 |
| |
01/25/2017 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. |
|
04/05/2018 | 04/18/2018 |
▼ Damage decreased. | |
07/18/2019 | - |
|
Alternative Names