Atlas Air Defense Station

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Boss: Iron Guardian Eltrion MK2


Moves

Position A Moves

  • Electron Crush: Eltrion will use one of his claws to slam the ground from above, creating a shockwave.
  • Slash: Eltrion will use one of his claws to swipe the field.
  • Repel: Eltrion will bring his claws inward, then smacks players away.
  • Energy Scan: Eltrion uses both his claws to fire a connecting laser and sweep the platforms in his range.
  • Dual Gleam: Eltrion uses both his claws to fire lasers from above and sweep the field in his range.
  • Electrical Pylons: Electrical pylons are placed on the far sides of the map will continually spew out electricity to prevent players from camping the sides of the map. They do not do a significant amount of damage compared to other attacks.
  • Heavy Crush: Eltrion will take both of his claws and smash the ground a bit further outward than usual with an enormous electrical shockwave.
  • Transition - B: Eltrion will fly to the right of the field, switching positions. He can use Electron Crush and Slash in this position.


Position B Moves

Station to the far right of the map, Eltrion is a lot more vulnerable to attacks in this position.

  • Electron Crush: Eltrion will smash the area in front of his platform.
  • Electron Grab: Eltrion will take his claw and swipe inwards hitting any player in the space below his platform.
  • Electron Assault: Eltrion will swipe right in front of his face then smash the area right below his plaform.
  • Searing Laser: While in Position B, Eltrion will stomp 2 times then fire a laser from his ocular lenses, to dodge either secure yourself behind where he's firing or run far to the left.
  • Energy Stream: While in Position B, Eltrion will charge briefly and fire a laser from his core, to dodge run towards the left.
  • Tracking Blasters: Aiming reticles will aim and blast at players who try to run away while Eltrion is in Position B. These however do not do a significant amount of damage compared to many of his other attacks.
  • Strafe Run: When leaving Position B, Eltrion will fire lasers from his wings and core while rushing to the left. After he uses this, he will return to Position A.
  • Transition - C: Eltrion will fly and latch on to one of the hovering objects in the background. He will use 1 of his 2 most dangerous moves in this position.


Position C Moves

Eltrion will enter this position when preparing to initiate on of two attacks, either his Particle Rain or Final Exemption attacks.

  • Particle Rain: While flying away from Position C, Eltrion will launch a vast amount of missiles that home in on players.
  • Final Exemption: While moving away from Position C and lingering in the background, Eltrion charges up all his of energy and releases a immense laser from his core.
    • The direction the laser will travel depends on what energy Eltrion is charging.
      • If Eltrion is red while charging, the laser will become purple and travel to the right.
      • If Eltrion is green while charging, the laser will become blue and travel to the left.


Information

Strategy

  • Electron Crush: Avoid being below the claws.
  • Slash: Move to the highest platform.
  • Repel: Either get in between the claws or move to the highest platform.
  • Energy Scan: When the claws face inward and glows green, get away from Eltrion.
  • Dual Gleam: Either get away from Eltrion or move near its head.
  • Transition - A Crush: Move to the wall if you were attacking Eltrion's claw.
  • Transition - A Slash: Move to the upper or bottom-most platform.
  • Searing Laser:
    • Dodge or Stoic the push.
    • If you were pushed, quickly move back to Eltrion's torso or claw.
    • If you can't move back to position quickly enough after being pushed, get away from Eltrion.
  • Energy Stream: When Eltrion's core glows green, get away from it asap.
  • Strafe Run:
    • If the bottom-most platform is glowing, move to the highest platform at the edges.
    • If the 2nd top-most platform is glowing, move to the lowest platform. You must also get off any mount. (The Hamelings doesn't seem to be hit because their hitbox are not as high as the other mounts).
      • If you're an Add or Aisha, you can alternatively use their ability to float above the highest platform.
  • Particle Rain: This attack is very difficult to avoid.
    • Get a large amount of hp, defense, mag. defense, and damage reduction so you can survive one missile. The knockdown caused by that missile will help you avoid other missiles.
      • Note that this tactic only works if you're on the lowest platform. If you tried this at the highest platform, the missiles will turn back to you before hitting the ground.
      • Special Actives that grants an extended invincibility may also work but is inefficient. Examples of a short but a few second invincibility are Mega Slash (Elesis) and Shooting Star. Examples of long invincibility are Atomic Shield and Tactical Field - Raid. Other examples include that can grant this power are Hyper Actives. Short Hyper Actives such as Apocalypse and Code: Thunderbolt will NOT be sufficient since their appearance on the skill is short!
    • If only one missile is targeting you, you can negate its damage with Elesis' Iron Body - Strong or Elsword's Destruction mode.
    • Eve can use her summons as a shield.
    • Iron Paladin can use Guard to reduce the damage. For the best result, Chung's back should be facing towards the wall while guarding.
    • Diabolic Esper can use the Seal of Time buff. The buff affects all players within range, regardless if they are in the party or not, which is immensely helpful as the missiles are likely to deal one-hit K.O. damage. It is recommended to be cast as soon as Eltrion is shooting missiles out of its wings, a sign that it is using Particle Rain,
    • Well timed, circular movements can enable you to run around the missiles.
    • Awakening can also be used to dodge the missiles when they come close (Add's Dynamo Configuration mode won't work because he can still be damaged when using it).
    • Entering invincibility frames the moment before the missiles spawn enables you to avoid detection and it will fly off harmlessly. It will then select a different target if available.
    • Another exception is going up and down between platforms when a missile heads your way. This method is used by most players but if you don't know how to do it correctly, you will get hit.
  • Final Exemption:
    • If Eltrion is red while charging, move to the left half of the map or to the highest platform on the right edge.
    • If Eltrion is green while charging, move to the right half of the map or to the highest platform on the left edge.
  • Note: After Eltrion performs Final Exemption or Particle Rain, his head hit box is open for 2 seconds allowing to inflict damage before his head hit box retreats into the background.


Music

Atlas Air Defense Station - field_raid001

Videos


Gallery


Alternative Names

Server Name Translation
South Korea 어틀라스 대공방어기지 Atlas Anti-aircraft Defense Base
China (Simplified Chinese) 阿特拉斯对空防御基地 Atlas Anti-aircraft Defense Base
Germany Atlas-Flugabwehrbasis Atlas Anti-aircraft Defense Base
Spain Base de defensa aérea de Atlas Atlas Air Defense Base
France Base de défense aérienne d'Atlas Atlas Air Defense Base
Italy Basa della Difesa Contraerea di Atlas Atlas Anti-aircraft Defense Base
Poland Baza Obrony Przeciwlotniczej Atlas Atlas Anti-aircraft Defense Base
United Kingdom Atlas Anti-Air Defence Base


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